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==Glossary== ; Armor-Piercing : When making a Damage Roll for a Hit with this Trait you only add halved ARM value. ; Bleeding : A model in this state must perform a Toughness roll in its every Strategic phase. A failed roll causes the model to suffer a Wound. ; Blinded : A model in this state has no LoS (other than to itself) and cannot perform any actions other than Assist, Dodge or Nothing. ; Burn (X) : When a model suffers at least one Wound with this Trait, the attacking player may perform an X amount of Damage Rolls with ARM value 0. Every successful Damage Roll causes the model to suffer a Wound. If this wound causes a model to become Dead (State), the model is removed from the field. ; Crippled : A model in this state has halved Speed and Agility. ; Focus : Spells or Items with this Trait do not have a target when declaring Attack or Assist. Instead, the caster or the user is the center of the Effect and the specified models within the caster's Casting Aura become affected by the Effect of the Spell or Item with this Trait. ; Poisoned : A model in this state must perform a Toughness roll with a -6 modifier in its every Strategic phase. A failed roll causes the model to suffer a Wound. ; Targetless : When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura. ; Weakened : A model in this state has halved Toughness, and -1 Stamina. [[Category:Units]] [[Category:Helian League]]
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